The Greatest Team-Building Improv Game for your Company Holiday Party EVER:

Company Team Building, Communication, Improv Alive exercise

Company Team Building, Communication, Improv Alive exercise

Despite a most unfortunate name, this is possibly the greatest teamwork-fostering, ice-breaking, group-energizing warm-up improv game ever created. We at Improv Alive like this game so much, we try to incorporate it, in one form or another, into almost every business improvisation workshop we lead. Pass the Clap is all about shifting your focus from internal (introspective), to external (extrospective), out to the other members of the team. It is a terrific ice-breaker and bonding exercise, but the real power of this exercise is in its ability to cause each player to forget about how embarrassed he or she is to be doing improv in front of his company co-workers, and focus fully on what everybody else is doing, and how he can keep the exercise going!

This exercise is especially helpful for teams that are challenged communicating with each other. We strongly advise engaging your team in or out of the office in a quick 5-10 minute session of Pass the Clap before an important meeting, or collaborative event in order to start things off with an extra boost of energy and team focus. This game works equally well for CEO’s, managers, sales professionals, customer service reps, developers and librarians alike! Enjoy and Happy Holidays from Improv Alive.

  PASS THE CLAP (aka: PASS THE FOCUS): All participants in a circle. Doug establishes eye contact with anyone in the circle and he leads that person in a single unison CLAP. Then that person makes eye contact with another random person in the circle and leads that person in a single unison clap, and so on.. the ‘Clap’ (or Focus) gets passed randomly around the circle. The idea is to establish a rhythm and always keep your body ready, your energy high and your focus broad,  so you are open and ready to establish eye contact and clap on rhythm. For an additional challenge, try it while moving randomly around the space.

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